If you can manage eat a chicken at the end of the boss fight for more score for having high health at the end of the stage. The levels are not that long after all.ĭo not use the star abilities. If your combo is broken, you don't get the points. Again, make sure you started the combo with a real enemy, first. For example: striking an enemy until your combo hits 5, then back-attack the wrecking ball 100+ plus times, will grant your massive combo numbers. ![]() Other tips: Some levels have swinging wrecking balls of some sort. If you're still struggling with the normal enemies, S RANK will be a great challenge. It may take a long time before you figure out how each enemy responds. Understanding beat-em-up mechanics is crucial. Be sure to take out the Commissioner as well because it's more points! Be sure to extend your combos by staggering after the third-fourth hit. While not always successful, if you slide up or down into Estel using your side-pallets, you'll nail her for full combos of 8-10 hits. However, SOR1 Blaze and Adam can interrupt Estels attacks with their great reach. Especially, when summoning the dreaded Commissioner. I am hearing about people struggling with Estel. Even more so, if you defeats the SOR 2 Retro boss, you'll obtain another star ability that can be saved and cashed in at the end for more points to your score. Yes even if you enter with almost no health, you'll walk away a champ. You're simply placed back into the level you came from- with full life. Allow me to explain: dying in a retro level doesn't cost you a life. There is No disadvantage to taking these levels on. Using a stun gun on a Bare Knuckle Arcade Machine will teleport you to a retro level from SOR2. The retro levels are extremely helpful in obtaining S RANK. I don't know how many people I played with online, who thought they'd get an S by dashing madly through the level. Take your time through the levels, rushing through it, will surely get you killed. If you can obtain over 50 hit combos frequently and avoid dying at all and save your star abilities, you're certain to obtain the S rank. However, the developers didn't nerf these characters as much as you'd think. Which summons the aid of police offers to nuke the screen. Their version of special is the Star Move. But you'll notice, SOR1 characters don't have specials. Your neutral special attack does this as well. When doing those things, you become invincible to everything but explosions (and the final boss swiping-fire or stomp attacks). Throwing, slamming and vaulting over enemies will save your life. You MUST understand invincibility frames to avoid getting hit as much as possible. It isn't.Ĭombos and not dying are most important. I'm now going to counter each misinformed individual who claimed TIME is important. While I still don't know how many points are needed but it is ALL score related. There is a ton of misinformation on what is required to get an S rank. THEY are the key to getting S rank all along. As an old school Streets of Rage player, I remembered that SOR1 characters, Blaze and Adam have very long reach. I wasn't getting anywhere with the SOR4 characters. After obtaining every other trophy, I began to notice how much easier the game was getting because I knew all the enemy patterns. I obtained my platinum trophy tonight for Streets of Rage 4 and can offer some clarity on how to properly obtain S rank on hard mode.įirst, I'd like to clarify that, I, too had the same exact thoughts about how I could possibly get S rank on hard mode. If you finish with three lives and two stars. Punch twice pause punch twice again pause punch 4 times this combo will lay out most enemies. ![]() From this point on jump down and be patient and continue to love tap enemies. After you complete the arcade and get the star back. ![]() That’s why I say go to the bottom of the screen and use it. If the special is used in the middle of the screen it’ll destroy the arcade. I say this because you absolutely want to do the arcade. BUT MAKE SURE TO USE THE SPECIAL NEAR THE BOTTOM OF THE SCREEN. It’ll clear out the shields and a majority of the enemies. The section on stage 4 with the taser cops and shields. His long legs will connect before the Donovan’s uppercuts, guys with hands in pockets and the females who can be brutal with jump kicks. As soon as you jump hit the attack button. Anti air enemies like the Donovan’s and guys with hands in pockets weren’t a problem. He has ridiculous reach with his fist and jump kicks.
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